EA Sports UFC - Official Thread

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EA Sports UFC - Official Thread

Postby Keithlewis » Thu Jun 13, 2013 12:01 am

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Electronic Arts has announced the gameplay features for EA Sports UFC. Powered by the EA Sports IGNITE technology, feel the fight as the action, emotion, and intensity inside the Octagon are brought to life in ways that were never before possible in a video game. The next generation of mixed martial arts fighting begins spring of 2014 when EA Sports UFC is released for the Xbox One and the PlayStation 4.

“We are very excited to deliver the most realistic fighting experience ever achieved,” said Dean Richards, General Manager, EA Sports UFC. “With a talented and experienced team at the helm, and powered by EA Sports IGNITE, we’ve created a gameplay feature set for EA Sports UFC where every fighter, every strike, every takedown and submission will bring you inside the Octagon like no game ever has before.”

“I couldn’t be more excited about the work that the team at EA Sports has done on the upcoming UFC game,” said Dana White, President, UFC. “It’s been a great partnership and even though it is still early in development, the game looks amazing. It will be groundbreaking! Fans of all combat sports will love it and have a lot to look forward to in the spring of 2014.”





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Re: EA Sports UFC - Official Thread

Postby Keithlewis » Thu Jun 13, 2013 12:14 am

THQ and Zuffa Announce Transition of Ultimate Fighting Championship Videogame Rights


AGOURA HILLS, Calif. & LAS VEGAS--(BUSINESS WIRE)--THQ Inc. (NASDAQ: THQI) and Zuffa, LLC, today announced that they have reached an agreement resulting in Zuffa licensing to Electronic Arts Inc. (NASDAQ: EA) the right to publish videogames based on the Ultimate Fighting Championship® (UFC®) brand, effective today. The agreement results in an undisclosed cash payment to THQ. Additionally, THQ will continue to publish its existing console and mobile titles through March 31, 2013.

“We look forward to joining forces with EA to leverage their sports platform, and expand our brand in the video game space.”

“Over the last three years, THQ has delivered best-in-class, all-encompassing experiences to MMA fans, sports enthusiasts and fighting gamers around the globe with its UFC Undisputed™ series. We want to thank them for their stewardship of our brand," said Dana White, President, UFC. “We look forward to joining forces with EA to leverage their sports platform, and expand our brand in the video game space.”

Brian Farrell, THQ’s Chairman and CEO, commented, “We have relished our relationship with UFC over the last several years and believe that the UFC gaming brand is in great shape. THQ’s more focused strategy moving forward meant that transferring the license to EA made sense to all parties. We would like to thank UFC for their great support and partnership and wish EA all the best moving forward.”

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Re: EA Sports UFC - Official Thread

Postby Keithlewis » Thu Aug 22, 2013 3:57 pm

EA SPORTS UFC Reveals First Pre-Alpha Gameplay


At gamescom, the world’s largest trade fair and event for interactive games and entertainment, EA SPORTS unveiled the first ever pre-alpha gameplay footage for the highly anticipated EA SPORTS UFC. Powered by EA SPORTS IGNITE, players will “Feel the Fight” as the action, emotion, and intensity inside the Octagon are brought to life in ways that were never before possible in a video game. The next generation of fighting begins in the Spring of 2014 when EA SPORTS UFC is released for the Xbox One and the PlayStation 4.

With many months left to go in development, players eager for a first look at the game can watch the EA SPORTS UFC Pre-Alpha Gameplay from the EA gamescom press conference now.

Powered by EA SPORTS IGNITE, players will “Feel the Fight” in EA SPORTS UFC with these groundbreaking gameplay features:

· MMAi – A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation.

· Real-Time Exertion – Real-Time Exertion brings each moment of action to life in your gameplay experience. Through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, players will witness the effort it takes to be one of the best fighters in the world.

· Fighter Likeness and Facial Animations – Fighters in the game have been created from high-resolution 3D head scans to deliver revolutionary character likeness and authenticity. Powered by EA SPORTS IGNITE, new facial animation technology delivers more expression and emotion than ever before in gaming and will communicate an unparalleled sense of awareness and intelligence in the Octagon.

· Full Body Deformation – The team that revolutionized sports by bringing authentic physics to Fight Night changes the game again with an all-new, full-body deformation system that moves and displaces the fighter’s flesh in real time. For the first time, the strength of every submission and power of every strike will truly make an impression.

· Precision Movement – The Precision Movement locomotion system grounds the fighters, eliminating unrealistic slipping and sliding across the canvas. More realistic physics-driven movement delivers more realistic action as the overall transfer of energy from the ground up delivers more impactful and believable strikes and takedowns.

· Dynamic Striking – A dynamic environment allows players to pull off jaw-dropping moves using the Octagon, including roundhouse kicks, superman punches and much more. Combine those abilities with the best striking technology in the industry and that one perfect strike could change the fight.

· Strategic Submission Battles – EA SPORTS UFC reinvents the ground game to create a battle for position and control that captures the strategy of a submission battle. Like the real sport, in EA SPORTS UFC fighters will work through multiple stages as they work to advance or escape from a fight-ending submission.

· Real Damage – EA SPORTS UFC introduces a non-linear damage system which can result in big damage coming from a single strike. The system produces a greater variety of cuts and contusions that is true-to-life and has never been possible in a simulation fighting game.


Watch the Gameplay Video - http://punchdrunkgamer.com/ea-sports-uf ... l-trailer/

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Re: EA Sports UFC - Official Thread

Postby Keithlewis » Mon Sep 09, 2013 8:54 am


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Re: EA Sports UFC - Official Thread

Postby Keithlewis » Mon Nov 04, 2013 7:58 pm

EA Announces Jon ‘Bones’ Jones as One of Two Fighters to Appear on EA SPORTS UFC Cover; Second Fighter Decided by Fan Vote Starting Today


http://punchdrunkgamer.com/jon-jones-sc ... ame-cover/

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Re: EA Sports UFC - Official Thread

Postby NWOWolfpack » Wed Nov 06, 2013 1:47 pm

What do you expect? The comedian is dead.

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Re: EA Sports UFC - Official Thread

Postby Keithlewis » Tue Nov 12, 2013 11:07 am


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Re: EA Sports UFC - Official Thread

Postby Keithlewis » Fri Dec 13, 2013 5:44 pm



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